Advance Lighting and Rendering
Hi, this year I am learning more about lighting and rendering.
Lambert Lighting
hello, Lighting the scene before texturing helps to understand the depth and shadows in that scene
and pre-plan the shots for lighting
here in render options we have to 1st off default lighting and start with lighting scene, mostly we use ambient light to lit particular area and spotlight for the fog effect !! and light linking is used to to lit particular object
Snapshot of my Scene
Thank you
Caustics
I had to create ring caustic, glass caustics and fake underwater causticsAll have common in one thing that is photons, just reflection, refraction and materials varies
caustics in indirect lighting should be enabled before rendering, photon map can be reused to reduce the render timing of mental ray render
here, comes my output of different kind of caustics ,,
Physical sunlight
In this, I had to work by creating physical sunlight which is built in mental ray render setting and tweak with attributes like Red/blue swift, saturation, horizontal height, sun disk intensity ..and much more
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Global illumination
In this, i had to work with the values in caustic and global illumination attributes found in spotlight, like photon intensity, exponent and global illum photons and with spotlight attributes like intensity, cone angle, penumbra angle and dropoff
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snapshot,, some of the basic setting in mental ray render setting
Final Gathering
This was simple and faster to work with !! just had to play around ambient, diffuse, eccentricity, specular color, reflectivity etc
1st assignment we were asked to rig a basic light rig consisting of 20 to 40 lights in one scene which can be imported in any scene.
with simple steps, we were able to create lig rig with controls which can be aimed at any direction and it has very low intensity and warm and cool colors as required.
snapshot of a light rig
lights which are aimed towards the control moved
Outliner
Rendered examples without light-rig setup
one directional light
Rendered examples with light-rig setup
one directinal light and light-rig produces soft shadow
Thank you!!!
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