hi guys
Animating in 3D is quiet interesting and tough it involves adjusting graph in graph editor, squash is basic requirement for a ball bounce, slow in and slow out can be corrected by tangents. key-framing the animation is tricky...
Staggering animation The cheif Had a great understanding with principle of animation this time and with the phoses too.... I'm trying to improve my character and strokes.. Thank you X sheets
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